Thursday, 13 May 2010

Prompt Questions for Instituions and Audiences

Videogames Prompts

1) The issues raised by Media ownership in contemporary media practice

2) The importance of cross media convergence and synergy in production, distribution and marketing

3) The technologies that have been introduced in recent years at the levels of production, distribution, marketing and exchange

4) The significance of proliferation in hardware and content for institutions and audiences

5) The importance of technological convergence for institutions and audiences

6) The issues raised in the targeting of national and local audiences (specifically, British) by international or global institutions

7) The ways in which candidates own experiences of media consumption illustrate wider patterns and trends of audience behaviour

Tuesday, 27 April 2010

Red Dead Revolver

Developer: Rockstar San Diego

Publisher: Rockstar Games

Release Dates: North America May 3 2004, PAL June 11 2004

Console/ Format: Playstation 2, Xbox

Influences: All the Western films
Developer - Rockstar San Diego, Rockstar Leeds (Wii)

Publisher - Rockstar Games

Release Dates - (Xbox 360) North America - May 23rd 2006
Europe - May 26th 2006
- (Wii) North America - October 15th 2007
PAL region - October 19th 2007

Console - Wii and Xbox 360

Influence - The sport table tennis. Easy old fashioned enjoyable game.
"Closer to replicating the feel of the real life sport than maybe any sports game in history." - IGN

Canis Canem Edit

Development: the game is developed by rockstar games (rockstar Vancouver) for ps2 and rockstar new england for the xbox 360 etc.

Publisher: the publisher for this game is rockstar again. also the game was published with Bethesda Softwork in Japan.

Release date: 17th of october 2006 in america. the game was released on the 26th of october 2006 only for the Playstation 2 in uk, the game was later released on the 4th of march 2008 for other consoles and the newer improved version of the game.

Console/format: the game was originally designed for the Playstation 2 only, but due to the success of the game it was later relased on all gaming consoles in 2008 sept psp.

influences: the game was influenced by peoples past experiences.